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Lead Tools Programmer (M/W/NB)Ubisoft

Full time

Saint-Mandé

XP > 2 years

Fulltime

Never

Function

Engineer R&D

Contract

Full time

Remote Work Policy

Never

Experience

XP > 2 years

Work Hours

Fulltime

Who Are We?

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

Job Description

We are seeking an experienced Lead Tech & Tools Programmer to join our team.

Key Responsibilities:

  • Design, develop, and maintain robust tools and pipelines to support game development across all departments.
  • Lead and mentor a team of tools programmers, ensuring high code quality and effective collaboration.
  • Work closely with artists, designers, and other developers to understand workflow pain points and deliver tailored solutions.
  • Integrate tools into Unreal Engine and external DCC applications (e.g., Maya, Blender, Houdini).
  • Optimize asset pipelines, build systems, and data validation processes.
  • Ensure tools are scalable, maintainable, and well-documented.
  • Collaborate with production to plan and prioritize tool development based on project needs.

Profile Needed

Relevant experience, skills and knowledge

Required Qualifications:

  • Experience in tools or pipeline programming, particularly in lead role
  • Strong proficiency in Python, C++, and scripting for Unreal Engine.
  • Experience with DCC tool integration (e.g., Maya, Blender, Houdini).
  • Solid understanding of asset workflows, version control systems (Perforce, Git), and build automation.
  • Excellent communication and leadership skills.
  • Passion for improving workflows and empowering content creators.

Preferred Qualifications:

  • Experience with Unreal Engine Editor scripting (Blueprints, Editor Utility Widgets, Python API).
  • Familiarity with CI/CD systems and automated testing.
  • Knowledge of UX/UI principles for tool development.
  • Experience in AAA game development pipelines.

Location

Never
Saint-Mandé - Google map

Saint-Mandé,
94160, France