Ubisoft Cover
Ubisoft Avatar

Concept Team Lead / Outsourcing Manager [Rainbow Six Siege]Ubisoft

Full time

Montréal

XP > 2 years

Fulltime

Never

Function

Game Designer

Contract

Full time

Remote Work Policy

Never

Experience

XP > 2 years

Work Hours

Fulltime

Who Are We?

 

    Job Description

    As a Concept Team Lead / Outsourcing Manager at Ubisoft Montreal, you will guide the visual development for Rainbow Six Siege and oversee both internal and external concept art production. You will combine hands-on illustration with leadership and pipeline management to ensure every concept aligns with the creative direction and supports the game’s production needs.

    What you’ll do

    • Create clear concept art briefs that include visual references, written guidelines, and technical requirements.
    • Present briefs to external partners and align with internal teams at the start of each new season.
    • Review outsourced concept art and share structured feedback through written notes, visual overpaints, and regular review calls.
    • Collaborate with the Customization Art Director to evaluate and approve outsourced deliverables for production.
    • Support the setup, testing, and ongoing management of the outsourcing pipeline, including onboarding new partners.
    • Coordinate with other Concept Leads to maintain consistency across internal and external art outputs.
    • Work with Monetization and Narrative teams to ensure visual alignment with brand and storytelling goals.
    • Help integrate ShotGrid as an asset tracking solution within the concept art workflow.
    • Work with the Customization Art Director on tasks that support visual direction needs.

      Profile Needed

      What you bring to the team

      • Skill in delivering high-quality concept art for characters, weapons, and visual explorations.
      • Ability to create quick sketches and refined illustrations to communicate ideas.
      • Experience presenting visual proposals and integrating feedback from art leadership.
      • Understanding of real-time engine constraints, 3D workflows, and production realities.
      • Strength in organizing, prioritizing, and following up on tasks within a hybrid team.
      • Comfort guiding artists and giving constructive, actionable feedback.
      • Knowledge of tools such as ShotGrid, Jira, or Perforce (asset).
      • Capacity to collaborate with external partners and manage creative deliverables.

      What to send our way

      • Your CV highlighting relevant skills and experiences
      • A portfolio showcasing your best concept art work

      Location

      Never
      Montréal - Google map

      Montréal, Canada