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Rigging ArtistUbisoft

Fixed-term Contract

Montréal

XP > 2 years

Fulltime

Never

Function

Visual Artist

Contract

Fixed-term Contract

Remote Work Policy

Never

Experience

XP > 2 years

Work Hours

Fulltime

Who Are We?

Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time.

Job Description

You will be working closely with your team lead to build and maintain rigs for photoreal props, characters and creatures. 

What You’ll Do 

  • Work in cooperation with other departments (modeling, animation, fx/cfx, tds) to provide high quality rigs 
  • Use our in-house rigging system (Maya) 
  • Act as a support to animators  
  • Help develop tools and scripts to improve productivity 
  • Learn and apply studio rigging standards as well as tools while gaining experience in our pipeline workflows 
  • Optimize rigs for efficiency 

Profile Needed

What you bring 

  •  3 years minimum as a rigging artist

  • Experience with VFX work 

  • Has experience rigging high-end creatures 

  •  Has a good understanding of fx/cfx requirements 

  • Demonstrate creativity and problem solving skills as related to rigging work 

  • Experience with Maya and auto-rigging systems 

  • Python scripting experience 

  •  Work experience with large studio pipelines a plus 

  • Be a team player. Open to new ideas and able to follow new instructions quickly. 

  • Your communication skills enable you to communicate easily within your team, as well as with other departments.
  • You are pro-active and enjoy researching and improving what already exists.     
  • Your level of English enables you to work in an international environment.   

What to send our way

  • Your resume/CV highlighting your background and skills.

Location

Never
Montréal - Google map

Montréal, Canada